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	<title>Comments on: Avoid Cognitive Underload: Add Ambient Sounds to Elearning Scenarios</title>
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	<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/</link>
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		<title>By: Erica</title>
		<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/#comment-33</link>
		<dc:creator>Erica</dc:creator>
		<pubDate>Wed, 18 Jan 2012 21:32:23 +0000</pubDate>
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		<description>Background sounds is a good mix to the elearning experience, make it more interesting and not too boring.</description>
		<content:encoded><![CDATA[<p>Background sounds is a good mix to the elearning experience, make it more interesting and not too boring.</p>
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		<title>By: Ambient Sound in E-learning &#171; From Manual to Digital</title>
		<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/#comment-32</link>
		<dc:creator>Ambient Sound in E-learning &#171; From Manual to Digital</dc:creator>
		<pubDate>Mon, 06 Sep 2010 01:28:25 +0000</pubDate>
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		<description>[...] David Anderson of multimedialearning.com posted an article that encourages the opposite—that is, using ambient sound to avoid cognitive [...] </description>
		<content:encoded><![CDATA[<p>[...] David Anderson of multimedialearning.com posted an article that encourages the opposite—that is, using ambient sound to avoid cognitive [...] </p>
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		<title>By: David Anderson</title>
		<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/#comment-31</link>
		<dc:creator>David Anderson</dc:creator>
		<pubDate>Mon, 22 Jun 2009 17:29:44 +0000</pubDate>
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		<description>Hi Michael,

First: your blog rocks -- it&#039;s in my &quot;first read&quot; group so I&#039;m happy to have you reply here.

OK, regarding my hokey blog title. I was being a little tongue-in-cheek with the title and you&#039;re right, there is no official term called &quot;cognitive underload&quot;. I just thought it was catchy:-)

I wasn&#039;t suggesting that randomizing the UI or learning objectives was my idea of mixing things up. I&#039;m just interested in different ways to design e-learning, and sometimes not listing the objectives in 1, 2, 3 format can be effective.

In one of his books, Michael Allen describes an airline mechanic training scenario that incorporates multimedia to simulate lightning crash sounds, screen flickering and gushing winds that create a sense of drama in place of the course objectives. (Google Books http://tinyurl.com/npx4kz). I think it&#039;s about whether a learner prefers to read why the content is relevant or experience why it&#039;s relevant.

Thank you so much for your comments and participation.</description>
		<content:encoded><![CDATA[<p>Hi Michael,</p>
<p>First: your blog rocks &#8212; it&#8217;s in my &#8220;first read&#8221; group so I&#8217;m happy to have you reply here.</p>
<p>OK, regarding my hokey blog title. I was being a little tongue-in-cheek with the title and you&#8217;re right, there is no official term called &#8220;cognitive underload&#8221;. I just thought it was catchy:-)</p>
<p>I wasn&#8217;t suggesting that randomizing the UI or learning objectives was my idea of mixing things up. I&#8217;m just interested in different ways to design e-learning, and sometimes not listing the objectives in 1, 2, 3 format can be effective.</p>
<p>In one of his books, Michael Allen describes an airline mechanic training scenario that incorporates multimedia to simulate lightning crash sounds, screen flickering and gushing winds that create a sense of drama in place of the course objectives. (Google Books <a href="http://tinyurl.com/npx4kz" rel="nofollow">http://tinyurl.com/npx4kz</a>). I think it&#8217;s about whether a learner prefers to read why the content is relevant or experience why it&#8217;s relevant.</p>
<p>Thank you so much for your comments and participation.</p>
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		<title>By: Michael Hanley</title>
		<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/#comment-30</link>
		<dc:creator>Michael Hanley</dc:creator>
		<pubDate>Mon, 22 Jun 2009 16:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://multimedialearning.com/?p=21#comment-30</guid>
		<description>Is there such a thing as &quot;cognitive underload?&quot; Sounds a bit hokey to me. Research undertaken on conditions for learning indicates that there is
1. Cognitive load
2. Cognitive overload

Learners are not like flatbed trucks; you can&#039;t &quot;underload&quot; their working memory per se. I sympathize with your sentiments when you suggest that &quot;our corporate elearning is predictable.&quot; However, learning is (in one sense) &lt;i&gt;meant&lt;/i&gt; to be predicable: sorry, but learners need know in advance what the learning objectives are - if they don&#039;t know this, why should they bother investing time, effort and money in undertaking the learning activity. I agree that judicious use of audio wildtrack and Foley FX can assist in creating compelling and immersive content, but can I remind you of the old adage that &quot;less is more.&quot;

I would assert that what you are proposing here is in fact an extraneous load, where non-relevant information is delivered to the learner &lt;i&gt;with&lt;/i&gt; appropriate content, meaning the learner has to expend precious working memory to filter the valuable from the useless information.
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		<content:encoded><![CDATA[<p>Is there such a thing as &#8220;cognitive underload?&#8221; Sounds a bit hokey to me. Research undertaken on conditions for learning indicates that there is<br />
1. Cognitive load<br />
2. Cognitive overload</p>
<p>Learners are not like flatbed trucks; you can&#8217;t &#8220;underload&#8221; their working memory per se. I sympathize with your sentiments when you suggest that &#8220;our corporate elearning is predictable.&#8221; However, learning is (in one sense) <i>meant</i> to be predicable: sorry, but learners need know in advance what the learning objectives are &#8211; if they don&#8217;t know this, why should they bother investing time, effort and money in undertaking the learning activity. I agree that judicious use of audio wildtrack and Foley FX can assist in creating compelling and immersive content, but can I remind you of the old adage that &#8220;less is more.&#8221;</p>
<p>I would assert that what you are proposing here is in fact an extraneous load, where non-relevant information is delivered to the learner <i>with</i> appropriate content, meaning the learner has to expend precious working memory to filter the valuable from the useless information.<br />
&#8211;</p>
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		<title>By: Recent Faves Tagged With "elearning" : MyNetFaves</title>
		<link>http://multimedialearning.com/avoid-cognitive-underload-add-ambient-sounds-to-elearning-scenarios/#comment-29</link>
		<dc:creator>Recent Faves Tagged With "elearning" : MyNetFaves</dc:creator>
		<pubDate>Sat, 11 Apr 2009 00:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://multimedialearning.com/?p=21#comment-29</guid>
		<description>[...] DarkElf109 &#124; 5 days ago      Has eLearning had its day? First saved by bgoncalves &#124; 6 days ago      Comment on Avoid Cognitive Underload: Add Ambient Sounds to ... First saved by gothicicearmy &#124; 9 days ago      Online eLearning Resources First saved by smartinez [...] </description>
		<content:encoded><![CDATA[<p>[...] DarkElf109 | 5 days ago      Has eLearning had its day? First saved by bgoncalves | 6 days ago      Comment on Avoid Cognitive Underload: Add Ambient Sounds to &#8230; First saved by gothicicearmy | 9 days ago      Online eLearning Resources First saved by smartinez [...] </p>
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